About this title
About this title
Wyrmdeep is a classic roguelike. Climb down twelve depths of a wyrm's burrow, fight what you meet, learn what the unknown potions, scrolls and wands do by trying them, eat before hunger gets you, and take the Wyrm's Ember from beside the sleeping wyrm at the bottom. You have one life; every descent is a new dungeon.
- Turn-based on a grid: nothing moves until you do; field of view with real shadows and a memory of what you have seen
- Thirteen kinds of foe, from rats and bats to trolls, wraiths, fire-breathing drakes and the Wyrm itself
- Identify by use: eight potions, six scrolls and three wands with new looks and names every run
- Weapons, armour, hunger, poison and levels, gold and a score
- Auto-explore and tap-to-walk, so it plays well on a phone too
- Daily descent with the same dungeon for everyone that day
- Keyboard (number pad too), controller, mouse or touch; English and Bulgarian
- Native builds for Windows (64-bit), Linux (64-bit) and Android (64-bit ARM); progress and settings are saved; no ads, no tracking, no internet needed.
Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files. Made by PN Scripts.
Controls
- Arrows, WASD or the number pad move and attack (Q, E, Z, C diagonally); Space waits or goes down the stairs
- X or Tab explores automatically, Enter walks to the stairs, I or B opens the bag
- Mouse or touch: tap a tile to walk there, tap a monster next to you to attack; Bag, Auto and Wait buttons
- Controller: stick or D-pad moves, A waits, X explores, Y opens the bag; Esc, P or Start pauses