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Hushfen

A turn-based stealth puzzle: sneak an otter past herons, cranes and owls across 30 fens, one step at a time.

Platforms
Android
Players
1 player
Genre
Puzzle
Availability
Available now
Price
Free
Coming soon to
Google Play, Galaxy Store and AppGallery

About this title

About this title

Hushfen is a turn-based stealth puzzle in the reedbeds. Each turn the otter moves one tile or waits, then every bird acts. Reach the burrow without ending a turn in a bird's view, bring the pearl home and do it in par moves for three stars.

  • Readable birds: orange tiles show where every bird looks now, faint outlines where it will look after the turn
  • Four kinds of watcher: herons stand and stare, cranes turn clockwise, bitterns patrol a path, owls look both ways and switch every turn
  • Sneak tricks: hide in reeds, startle a bird by stepping on it from behind or the side, throw pebbles and step on creaky boards to lure birds away
  • 30 fens in three chapters (Reedbeds, Lantern dyke, Owl wood); every fen was generated and solved by a search program, and par is the proven shortest solution
  • Undo any number of moves; getting spotted steps you back one move
  • Keyboard, mouse, controller or touch; English and Bulgarian
  • Native builds for Windows (64-bit), Linux (64-bit) and Android (64-bit ARM); progress and settings are saved; no ads, no tracking, no internet needed.

Code and text written with AI assistance; checked by PN Scripts with automated tests. Every shape is drawn and every sound synthesised by code; there are no AI-generated image or audio files. Made by PN Scripts.

Controls

  • Keyboard: arrows or WASD move, Space or Enter waits, T or Q throws a pebble (arrows aim, Space throws), Z or Backspace undoes, R restarts
  • Mouse: click a tile next to the otter to move, click the otter to wait, right click undoes
  • Controller: stick or D-pad moves, A waits, X throws, B undoes, Y restarts
  • Touch: tap a tile next to the otter, tap the otter to wait; WAIT, THROW, undo and restart buttons
  • Esc, P or Start: pause

Requirements

System requirements

Sizes are measured from the current build files. Processor, memory and graphics follow the official requirements of the engine the game is made with (Godot 4.7).

Android

Minimum Recommended
OS Android 7.0 (API 24) or later Android 9.0 (API 28) or later
Processor 64-bit ARM (arm64-v8a) 64-bit ARM (arm64-v8a), 3 performance cores or more
Memory 1 GB 2 GB
Graphics GPU with OpenGL ES 3.0 GPU with OpenGL ES 3.2
Download 26 MB
Input Controller, touch screen

Hushfen

Screenshots

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